1.7.1 Flipping or kicking type shooters should act in a mostly horizontal manner. Some vertical motion is allowed but penalties may result if the puck is flipped out of the playing area. See Section 3 Rules of the Game.

1.7.2 A continuously spinning shooter may be included on a robot as long as the following conditions are met.

1.7.2.1 The spinning shooter must be completely enclosed in the robot’s body so that no other robot or part of the field can contact it.

1.7.2.2 The shooter must project the puck in a horizontal fashion parallel with the surface of the field.

1.7.2.3 Guides or other means must be provided to shoot the puck only in the intended direction. No omni directional shooters are allowed.

1.7.3 Lifting and clamping devices are allowed to control the other robots and the puck. Such devices must be designed to release on command.

1.8 Engulfing. The general play of the game requires robots designed to push or kick the puck toward the goal.

1.8.1 Robots may not be designed to cover or engulf the puck and hide it from view.

1.8.2 Controlling the puck by grabbing it with a clamp or claw is allowed as long as the puck is clearly visible and not enclosed in the robot’s body in any way.

2.0 The Playing Field

TBD

2.1. Field Size.

2.1.1. xxxxx

2.2. Goals.

2.3. Safety Walls.

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